To put it simply, it is overly complex and confusing. However, in my opinion, the story itself is not Scarlet Nexus’ strongest suit (which is strange, considering that it garnered a lot of critical praise). The pacing is a lot better, and many plot points left me scratching my head whilst watching the anime are explained in greater details. There’s no doubt that the quality of the storytelling in the Scarlet Nexus game is significantly better than in the anime mostly owing to the fact that the developers can afford to take their time a little more telling the story over the span of a 40 hour game as opposed to rushing it out in one season of an anime. The storytelling here is better than in the anime, but still… I’m a huge fan of Scarlet Nexus’ aesthetic I think it’s one of the things that stands out most about the game. Of course, like many sci-fi, it asks the viewer to think about the wider question of whether the amazing benefits technological progress can bring to our society in terms of productivity and capability are worth the many sacrifices that would be necessary in achieving that technological progress. The graphical quality is exactly the standard we would expect from a game released on next-gen consoles – great shading, high-quality textures, smooth animation – it’s great to see the genre keeping up with the rest of the industry at large. The first word I would have used to describe Scarlet Nexus’ distinct aesthetic is ‘cyberpunk’ but it is perhaps more accurately described as ‘brainpunk’ – the stark contrast between the futuristic neon technology and the dreary industrial environments creates a unique flavour that’s not only super interesting artistically, but also very pretty to look at. You need never approach an enemy the same way twice with such a wide array of attacks at your disposal, and that’s what makes Scarlet Nexus’ combat so much fun. Unsurprisingly, with a complex combat system comes an even more complex control scheme that can take some time to master… but once you’ve gotten to grips with the controls, combat feels very fluid and extremely satisfying. It all sounds quite intimidating and it can be overwhelming at times, but thankfully the game takes care to ease you in by introducing only one mechanic at a time as the story progresses – my only advice is to make sure you read the tutorials properly when they flash up on screen because knowing how to use certain abilities like SAS is absolutely essential to beating some of the bosses. You have psychokinetic attacks, weapon attacks, special attacks, aerial attacks, rush follow-up attacks, SAS, countering, Brain Drive, Brain Field, combo vision, and more that I’m sure I’m forgetting. Scarlet Nexus’ combat system is incredibly dynamic, with a huge range of abilities and weapons at your disposal. As I said before, it borrows a lot from the Nier and Devil May Cry combat systems, with an emphasis on well-timed attacks, stringing together combos and staying mobile on the battlefield. Scarlet Nexus’ combat system is truly the jewel in its crown. OK, yeah, I simp for Yuito, wanna fight about it? I also happen to think that Yuito’s fighting style is cool as hell – he uses his psychokinesis (essentially telekinesis) on his sword to slice ‘n dice his enemies with its massively extended reach. For what it’s worth, I think that Yuito is the more likeable protagonist out of the two, in both the anime and the game, whereas Kasane comes across as arrogant and antisocial. Scarlet Nexus is actually a dual-narrative with two protagonists – Yuito and Kasane – with their own separate narrative arcs. It is set 3,000 years in the future in a dystopian Japan and follows a group of soldiers who use their artificially-enhanced psychokinetic abilities to defend their country from the Others – probably the most bizarre-looking and utterly random monsters I’ve ever seen in anime, who literally fall from the sky like rain and like eating people’s brains for some reason? It’s hard to take a lampshade with legs seriously as a threat, but the game assures me they’re dangerous and who am I to argue? Scarlet Nexus’ concept is pretty out-there.
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